Commit graph

  • 38b41985dc fix: removed the garbage github copilot code out of flat_map and making iter_mut irrelevant lisk77 2025-03-05 07:16:42 +01:00
  • f784fb2c02 fix: forgot the tomls lisk77 2025-03-04 23:53:11 +01:00
  • db405bfb2e wip: transitioning to the newer comet_structs and new ComponentStorage through a FlatMap (not the rust implementation) lisk77 2025-03-04 23:52:16 +01:00
  • 5b43c7a319 fix: the code in comet_structs had some import errors which are now fixed lisk77 2025-03-03 19:41:33 +01:00
  • 30cda18ce1 fix: the code in flat_map should now be correct and changed formatting in renderer2d lisk77 2025-03-02 23:27:10 +01:00
  • ac63691fe3
    feat: added a new sub-crate lisk77 2025-03-01 22:28:50 +00:00
  • 041760e837
    wip: saving the progress of render_scene_2d lisk77 2025-02-28 22:53:19 +00:00
  • 19f7936a28
    Update README lisk77 2025-02-27 18:54:28 +00:00
  • 4ce24b58dd feat: added the beginnings of a ecs based camera system. render_scene_2d crashes miserably right now but theoretically everything *should* be in place for a full adoption lisk77 2025-02-26 23:53:52 +01:00
  • a9a8d076ca update README lisk77 2025-02-25 22:50:10 +01:00
  • 328e1075b8 update README lisk77 2025-02-25 00:57:59 +01:00
  • 80a62ab2b3 update README lisk77 2025-02-24 23:55:17 +01:00
  • ee3d0bdb9e feat: moved the ECS related functions to the App to remove unnecessary calling of the World struct inside App. lisk77 2025-02-23 16:51:31 +01:00
  • f07b829b7d feat: changed the preset system to a "with_" option. Removed auto of a component to entity (will be reintroduced differently) lisk77 2025-02-19 02:22:38 +01:00
  • 4513b97c99 feat: added textures lisk77 2025-01-01 06:46:42 +01:00
  • 683ef952ba fix: fixed main.rs in README.md lisk77 2025-01-01 06:42:57 +01:00
  • 9e810c9e0e fix: fixed import error in app.rs lisk77 2025-01-01 06:40:38 +01:00
  • 390b93da68 fix: fixed import error in graphic_resource_manager.rs lisk77 2025-01-01 06:32:18 +01:00
  • 5c6be92edb feat: added sound, font and ui crates (WIP, just empty projects right now) lisk77 2025-01-01 06:26:18 +01:00
  • 284ffd788e
    Delete src/main.rs lisk77 2025-01-01 05:23:06 +00:00
  • 2654a9fdc9 fix: some things are outdated for some reason... lisk77 2025-01-01 06:21:32 +01:00
  • 5456d2a1d7 update README lisk77 2024-12-17 02:42:10 +01:00
  • 63cee9f5c1 update README lisk77 2024-12-17 02:36:23 +01:00
  • 748a8eb4e2 update README lisk77 2024-12-17 02:34:28 +01:00
  • 82d112b9d5 update README lisk77 2024-12-17 01:56:22 +01:00
  • e5f5c2976f update README lisk77 2024-12-17 01:53:48 +01:00
  • 2736d97d03 feat: Added shader loading and swapping as well as beginnings of out of the box noise generation and support for multiple render passes lisk77 2024-12-17 01:36:34 +01:00
  • 4ada207b3b fix: forgot renaming component in render_scene_2d which of course lead to errors lisk77 2024-11-29 01:31:42 +01:00
  • a3df3f4f17 feat: Added swappability of the renderer and added a Renderer trait to make custom renderers if needed. Also renamed Renderer2D component to Render2D because it is a "render component" and not a renderer (but also name to avoid name clashes) lisk77 2024-11-29 01:29:57 +01:00
  • 29355335e6 Update README lisk77 2024-11-14 00:51:21 +01:00
  • d3fdd6b926 Update README lisk77 2024-11-14 00:50:27 +01:00
  • a775a17617 Update README lisk77 2024-11-13 03:35:35 +01:00
  • 5a9f632e3a feat: added a camera with orthographic projection and did some work restructuring the comet_app to make the setup system optional. Input handling is moved to the app lisk77 2024-11-13 03:33:02 +01:00
  • 780365aeb8 feat: added 2D scene rendering and initialization of the texture atlas lisk77 2024-10-28 15:17:59 +01:00
  • 878e220249 initial commit lisk77 2024-10-26 02:15:38 +02:00
  • 6154c72b0e initial commit lisk77 2024-10-26 02:15:26 +02:00