Commit graph

135 commits

Author SHA1 Message Date
dfdffed745 fix(Rectangle2D): now the collider will treat its position as the center and not a corner much like textures in the renderer 2025-10-20 02:41:33 +02:00
2d4484a617 chore(readme): removed todo section 2025-09-13 16:22:39 +02:00
5f97d3a881 docs(math): added more documentation for bezier, matrix, noise, point, polynomial, quaternion and vector 2025-08-14 09:27:07 +02:00
30c6327997 docs(comet): added documentation landing page information 2025-08-10 23:59:30 +02:00
73616776c8 docs(app): added some documentation to the App struct 2025-08-10 04:30:12 +02:00
ae9918c9b9 refactor(math): moved the common permutation function outside the impls 2025-08-03 02:06:50 +02:00
b290f98b11 refactor(math): moved the determinant implementation to the LinearTransformation trait 2025-07-29 15:45:54 +02:00
92055d62a5 feat(math): added a few more interpolation functions 2025-07-29 15:45:01 +02:00
05764965b3 perf(math): added inline attribute to easing functions 2025-07-29 15:44:37 +02:00
cd58c0ee06 feat(math): added acceleration, curvature and arclength to the members of the Bezier curve. Split tangent and velocity functions. 2025-07-27 02:49:39 +02:00
948a5907bc chore(license): added Comet Engine License (CEL) v1.0 2025-07-27 02:00:24 +02:00
913f200a63 chore: renamed the resources directory to res 2025-07-26 01:22:42 +02:00
05a4679f38 feat(math): added to_point method into the InnerSpace trait and added tangent evaluation to the Bezier curve struct (changed point to vecs inside the struct as well) 2025-07-26 01:14:47 +02:00
d04c706a94 feat(ecs): limited the creation of archetypes to three unique components to lower the creation to polynomial complexity 2025-07-26 01:13:23 +02:00
0da5200916 feat(ecs): added utility methods 2025-07-25 00:25:56 +02:00
67ac2f90e4 fix(ecs): removed unnecessary clone from Render2D Render trait implementation 2025-07-21 03:09:33 +02:00
88fda5c654 fix(ecs): added safety boundaries to the IdQueue 2025-07-21 03:01:40 +02:00
7cf9f5bd29 feat(app): added the prefab interface to the app struct 2025-07-14 01:58:49 +02:00
e1597e6fa4 feat(ecs): added a simple prefab system 2025-07-14 01:54:53 +02:00
fef128f8a7 feat(ecs): added a set_vec function to Position2D and Position3D to simply change the position components with a vector instead of manually needing to change it 2025-07-13 03:18:23 +02:00
ffb4bdf35f feat(renderer2d): Rotation2D now actually has an effect on the rotation of the sprite in the Renderer2D 2025-07-12 00:01:49 +02:00
7760baeab5 fix(ecs): bug concerning adding entities to archetypes that already existed 2025-07-11 11:35:51 +02:00
ff475f1775 fix: changed the input type of the query functions from ComponentSet to Vec<TypeId> 2025-05-07 01:00:08 +02:00
643c5caf0e feat: added a Timer component 2025-05-06 17:09:00 +02:00
d3cf390cd8 feat: added set_size to the Rectangle2D implementation 2025-05-06 00:07:31 +02:00
b619449b13 fix: removed debug print in scene.rs 2025-05-05 14:05:21 +02:00
c1d41323f9 fix: the ecs will now create all the archetypes for any combination of components that entities have on them 2025-05-05 13:27:49 +02:00
7d351ced62 fix: changed second type in the archetype hashmap 2025-05-04 22:43:46 +02:00
05249f2a6d feat: added simple_text example 2025-05-03 21:56:56 +02:00
d4a1bde4dc feat: \t is now usable in a text 2025-05-03 14:10:54 +02:00
9640cdf92a fix: removed warn debug message 2025-05-03 11:49:00 +02:00
d833cff50c Merge remote-tracking branch 'origin/master' 2025-05-03 11:17:50 +02:00
1399328e43 feat: added text rendering 2025-05-02 16:34:56 +02:00
ae5177a025 chore: removed a name collision in the prelude 2025-05-01 12:21:09 +02:00
6d0e5aef1e fix: removed the error message in get_entities_with in scene.rs 2025-05-01 12:09:30 +02:00
5d959c54b5 fix: changed the powf function that had integer values as parameter to powi 2025-04-29 13:37:43 +02:00
15c71a5285 chore: removed unneeded imports 2025-04-27 22:58:28 +02:00
2a36d36493 fix: changed the input type of the clear_color in the with_clear_color to impl Color 2025-04-26 20:12:01 +02:00
3a4090a6ec feat: added to_linear as a function of the Color trait 2025-04-26 20:10:11 +02:00
6afa254e9d chore: removed AppMessage enum 2025-04-19 20:11:37 +02:00
45fffba528 fix: removed the asynchronicity of the Renderer trait 2025-04-18 15:01:22 +02:00
fd8cf1f278 chore: renamed the structs Vec2, Vec3, Vec4, Mat2, Mat3, Mat4, Point2, Point3 to v2, v3, v4, m2, m3, m4, p2, p3 2025-04-17 00:54:09 +02:00
982323f671 chore: added the chrono crate back to the Cargo.toml of the crates 2025-04-15 20:31:33 +02:00
lisk77
0d6d55b9d8
update README 2025-04-13 23:50:26 +02:00
0296ef19a9 chore: cleaned Cargo.toml for almost every crate 2025-04-12 23:18:00 +02:00
bff41fa188 fix: removed weird code block at the end of README.md 2025-04-09 19:58:02 +02:00
036d50765e updated README 2025-04-05 23:34:03 +02:00
68f20d2094 fix: changed the WhiteNoise struct, so that one can create a noise texture on the fly and a noise generator for more than one time usages 2025-04-01 01:13:58 +02:00
82bb18e25c fix: imported PI directly into easings.rs 2025-03-31 21:00:07 +02:00
5d7fec6f96 feat: added a simple Polynomial struct 2025-03-31 20:59:08 +02:00