lisk77
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19f7936a28
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Update README
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2025-02-27 18:54:28 +00:00 |
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4ce24b58dd
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feat: added the beginnings of a ecs based camera system. render_scene_2d crashes miserably right now but theoretically everything *should* be in place for a full adoption
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2025-02-26 23:53:52 +01:00 |
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a9a8d076ca
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update README
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2025-02-25 22:50:10 +01:00 |
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328e1075b8
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update README
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2025-02-25 00:57:59 +01:00 |
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80a62ab2b3
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update README
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2025-02-24 23:55:17 +01:00 |
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ee3d0bdb9e
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feat: moved the ECS related functions to the App to remove unnecessary calling of the World struct inside App .
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2025-02-23 16:51:31 +01:00 |
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f07b829b7d
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feat: changed the preset system to a "with_" option. Removed auto of a component to entity (will be reintroduced differently)
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2025-02-19 02:22:38 +01:00 |
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4513b97c99
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feat: added textures
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2025-01-01 06:46:42 +01:00 |
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683ef952ba
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fix: fixed main.rs in README.md
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2025-01-01 06:42:57 +01:00 |
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9e810c9e0e
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fix: fixed import error in app.rs
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2025-01-01 06:40:38 +01:00 |
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390b93da68
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fix: fixed import error in graphic_resource_manager.rs
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2025-01-01 06:32:18 +01:00 |
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5c6be92edb
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feat: added sound, font and ui crates (WIP, just empty projects right now)
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2025-01-01 06:29:36 +01:00 |
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lisk77
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284ffd788e
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Delete src/main.rs
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2025-01-01 05:23:06 +00:00 |
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2654a9fdc9
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fix: some things are outdated for some reason...
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2025-01-01 06:21:32 +01:00 |
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5456d2a1d7
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update README
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2024-12-17 02:42:10 +01:00 |
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63cee9f5c1
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update README
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2024-12-17 02:36:23 +01:00 |
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748a8eb4e2
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update README
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2024-12-17 02:34:28 +01:00 |
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82d112b9d5
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update README
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2024-12-17 01:56:22 +01:00 |
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e5f5c2976f
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update README
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2024-12-17 01:53:48 +01:00 |
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2736d97d03
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feat: Added shader loading and swapping as well as beginnings of out of the box noise generation and support for multiple render passes
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2024-12-17 01:36:34 +01:00 |
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4ada207b3b
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fix: forgot renaming component in render_scene_2d which of course lead to errors
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2024-11-29 01:31:42 +01:00 |
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a3df3f4f17
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feat: Added swappability of the renderer and added a Renderer trait to make custom renderers if needed. Also renamed Renderer2D component to Render2D because it is a "render component" and not a renderer (but also name to avoid name clashes)
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2024-11-29 01:29:57 +01:00 |
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29355335e6
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Update README
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2024-11-14 00:51:21 +01:00 |
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d3fdd6b926
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Update README
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2024-11-14 00:50:27 +01:00 |
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a775a17617
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Update README
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2024-11-13 03:35:35 +01:00 |
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5a9f632e3a
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feat: added a camera with orthographic projection and did some work restructuring the comet_app to make the setup system optional. Input handling is moved to the app
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2024-11-13 03:33:02 +01:00 |
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780365aeb8
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feat: added 2D scene rendering and initialization of the texture atlas
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2024-10-28 15:17:59 +01:00 |
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878e220249
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initial commit
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2024-10-26 02:15:38 +02:00 |
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6154c72b0e
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initial commit
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2024-10-26 02:15:26 +02:00 |
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