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b290f98b11
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refactor(math): moved the determinant implementation to the LinearTransformation trait
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2025-07-29 15:45:54 +02:00 |
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92055d62a5
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feat(math): added a few more interpolation functions
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2025-07-29 15:45:01 +02:00 |
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05764965b3
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perf(math): added inline attribute to easing functions
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2025-07-29 15:44:37 +02:00 |
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cd58c0ee06
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feat(math): added acceleration, curvature and arclength to the members of the Bezier curve. Split tangent and velocity functions.
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2025-07-27 02:49:39 +02:00 |
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948a5907bc
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chore(license): added Comet Engine License (CEL) v1.0
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2025-07-27 02:00:24 +02:00 |
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913f200a63
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chore: renamed the resources directory to res
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2025-07-26 01:22:42 +02:00 |
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05a4679f38
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feat(math): added to_point method into the InnerSpace trait and added tangent evaluation to the Bezier curve struct (changed point to vecs inside the struct as well)
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2025-07-26 01:14:47 +02:00 |
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d04c706a94
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feat(ecs): limited the creation of archetypes to three unique components to lower the creation to polynomial complexity
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2025-07-26 01:13:23 +02:00 |
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0da5200916
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feat(ecs): added utility methods
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2025-07-25 00:25:56 +02:00 |
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67ac2f90e4
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fix(ecs): removed unnecessary clone from Render2D Render trait implementation
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2025-07-21 03:09:33 +02:00 |
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88fda5c654
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fix(ecs): added safety boundaries to the IdQueue
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2025-07-21 03:01:40 +02:00 |
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7cf9f5bd29
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feat(app): added the prefab interface to the app struct
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2025-07-14 01:58:49 +02:00 |
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e1597e6fa4
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feat(ecs): added a simple prefab system
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2025-07-14 01:54:53 +02:00 |
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fef128f8a7
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feat(ecs): added a set_vec function to Position2D and Position3D to simply change the position components with a vector instead of manually needing to change it
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2025-07-13 03:18:23 +02:00 |
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ffb4bdf35f
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feat(renderer2d): Rotation2D now actually has an effect on the rotation of the sprite in the Renderer2D
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2025-07-12 00:01:49 +02:00 |
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7760baeab5
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fix(ecs): bug concerning adding entities to archetypes that already existed
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2025-07-11 11:35:51 +02:00 |
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ff475f1775
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fix: changed the input type of the query functions from ComponentSet to Vec<TypeId>
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2025-05-07 01:00:08 +02:00 |
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643c5caf0e
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feat: added a Timer component
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2025-05-06 17:09:00 +02:00 |
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d3cf390cd8
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feat: added set_size to the Rectangle2D implementation
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2025-05-06 00:07:31 +02:00 |
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b619449b13
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fix: removed debug print in scene.rs
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2025-05-05 14:05:21 +02:00 |
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c1d41323f9
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fix: the ecs will now create all the archetypes for any combination of components that entities have on them
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2025-05-05 13:27:49 +02:00 |
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7d351ced62
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fix: changed second type in the archetype hashmap
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2025-05-04 22:43:46 +02:00 |
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05249f2a6d
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feat: added simple_text example
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2025-05-03 21:56:56 +02:00 |
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d4a1bde4dc
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feat: \t is now usable in a text
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2025-05-03 14:10:54 +02:00 |
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9640cdf92a
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fix: removed warn debug message
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2025-05-03 11:49:00 +02:00 |
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d833cff50c
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Merge remote-tracking branch 'origin/master'
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2025-05-03 11:17:50 +02:00 |
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1399328e43
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feat: added text rendering
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2025-05-02 16:34:56 +02:00 |
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ae5177a025
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chore: removed a name collision in the prelude
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2025-05-01 12:21:09 +02:00 |
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6d0e5aef1e
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fix: removed the error message in get_entities_with in scene.rs
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2025-05-01 12:09:30 +02:00 |
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5d959c54b5
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fix: changed the powf function that had integer values as parameter to powi
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2025-04-29 13:37:43 +02:00 |
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15c71a5285
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chore: removed unneeded imports
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2025-04-27 22:58:28 +02:00 |
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2a36d36493
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fix: changed the input type of the clear_color in the with_clear_color to impl Color
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2025-04-26 20:12:01 +02:00 |
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3a4090a6ec
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feat: added to_linear as a function of the Color trait
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2025-04-26 20:10:11 +02:00 |
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6afa254e9d
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chore: removed AppMessage enum
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2025-04-19 20:11:37 +02:00 |
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45fffba528
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fix: removed the asynchronicity of the Renderer trait
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2025-04-18 15:01:22 +02:00 |
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fd8cf1f278
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chore: renamed the structs Vec2 , Vec3 , Vec4 , Mat2 , Mat3 , Mat4 , Point2 , Point3 to v2 , v3 , v4 , m2 , m3 , m4 , p2 , p3
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2025-04-17 00:54:09 +02:00 |
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982323f671
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chore: added the chrono crate back to the Cargo.toml of the crates
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2025-04-15 20:31:33 +02:00 |
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lisk77
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0d6d55b9d8
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update README
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2025-04-13 23:50:26 +02:00 |
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0296ef19a9
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chore: cleaned Cargo.toml for almost every crate
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2025-04-12 23:18:00 +02:00 |
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bff41fa188
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fix: removed weird code block at the end of README.md
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2025-04-09 19:58:02 +02:00 |
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036d50765e
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updated README
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2025-04-05 23:34:03 +02:00 |
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68f20d2094
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fix: changed the WhiteNoise struct, so that one can create a noise texture on the fly and a noise generator for more than one time usages
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2025-04-01 01:13:58 +02:00 |
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82bb18e25c
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fix: imported PI directly into easings.rs
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2025-03-31 21:00:07 +02:00 |
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5d7fec6f96
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feat: added a simple Polynomial struct
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2025-03-31 20:59:08 +02:00 |
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87a7a13211
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feat: added interpolation.rs for different kinds of interpolations
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2025-03-31 20:58:25 +02:00 |
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d0e9a1b456
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feat: added a Bezier struct for a general bezier curve implementation
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2025-03-31 00:02:56 +02:00 |
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30afffdf32
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fix: dependency issue in vector.rs because of the deleted utilities.rs
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2025-03-30 15:03:43 +02:00 |
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edcebb3c32
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fix: removed utilities.rs in the last commit and removed its dependency in easings.rs
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2025-03-30 14:58:06 +02:00 |
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13fd31f632
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feat: added a from_vec function to every color that it can be constructed with a Vec4 to easily interpolate colors
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2025-03-30 14:54:28 +02:00 |
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f891de2909
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feat: added to_vec to the Color trait to allow the colors to be lerped and produce gradients
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2025-03-30 00:06:33 +01:00 |
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