Commit graph

21 commits

Author SHA1 Message Date
683ef952ba fix: fixed main.rs in README.md 2025-01-01 06:42:57 +01:00
9e810c9e0e fix: fixed import error in app.rs 2025-01-01 06:40:38 +01:00
390b93da68 fix: fixed import error in graphic_resource_manager.rs 2025-01-01 06:32:18 +01:00
5c6be92edb feat: added sound, font and ui crates (WIP, just empty projects right now) 2025-01-01 06:29:36 +01:00
lisk77
284ffd788e
Delete src/main.rs 2025-01-01 05:23:06 +00:00
2654a9fdc9 fix: some things are outdated for some reason... 2025-01-01 06:21:32 +01:00
5456d2a1d7 update README 2024-12-17 02:42:10 +01:00
63cee9f5c1 update README 2024-12-17 02:36:23 +01:00
748a8eb4e2 update README 2024-12-17 02:34:28 +01:00
82d112b9d5 update README 2024-12-17 01:56:22 +01:00
e5f5c2976f update README 2024-12-17 01:53:48 +01:00
2736d97d03 feat: Added shader loading and swapping as well as beginnings of out of the box noise generation and support for multiple render passes 2024-12-17 01:36:34 +01:00
4ada207b3b fix: forgot renaming component in render_scene_2d which of course lead to errors 2024-11-29 01:31:42 +01:00
a3df3f4f17 feat: Added swappability of the renderer and added a Renderer trait to make custom renderers if needed. Also renamed Renderer2D component to Render2D because it is a "render component" and not a renderer (but also name to avoid name clashes) 2024-11-29 01:29:57 +01:00
29355335e6 Update README 2024-11-14 00:51:21 +01:00
d3fdd6b926 Update README 2024-11-14 00:50:27 +01:00
a775a17617 Update README 2024-11-13 03:35:35 +01:00
5a9f632e3a feat: added a camera with orthographic projection and did some work restructuring the comet_app to make the setup system optional. Input handling is moved to the app 2024-11-13 03:33:02 +01:00
780365aeb8 feat: added 2D scene rendering and initialization of the texture atlas 2024-10-28 15:17:59 +01:00
878e220249 initial commit 2024-10-26 02:15:38 +02:00
6154c72b0e initial commit 2024-10-26 02:15:26 +02:00