comet/crates/comet_resources/src
2025-11-02 02:11:17 +01:00
..
font.rs feat: text can now be rendered, though only in the setup right now (will make a new render pass for that) 2025-03-17 23:13:44 +01:00
graphic_resource_manager.rs feat(graphics_resource_manager): added font atlas and a way to load a shader directly from a source string (wgsl only right now) 2025-11-02 02:11:17 +01:00
lib.rs feat: added text rendering 2025-05-02 16:34:56 +02:00
material.rs feat: Added shader loading and swapping as well as beginnings of out of the box noise generation and support for multiple render passes 2024-12-17 01:36:34 +01:00
resources.rs initial commit 2024-10-26 02:15:26 +02:00
texture.rs fix(resources): load_string is no longer build.rs dependent 2025-10-31 01:10:31 +01:00
texture_atlas.rs fix(texture_atlas): added texel offset to ensure correct interpolation on the GPU side 2025-11-02 02:09:58 +01:00
vertex.rs feat: added a camera with orthographic projection and did some work restructuring the comet_app to make the setup system optional. Input handling is moved to the app 2024-11-13 03:33:02 +01:00