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ac690694a3
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fix: changed the name of the WinitInputHelper and added Key to the prelude
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2025-03-12 10:27:36 +01:00 |
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ae50603703
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feat: added example simple_move_2d
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2025-03-11 10:57:07 +01:00 |
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e94df6c221
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feat: added examples to the repo
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2025-03-11 01:13:05 +01:00 |
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lisk77
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284ffd788e
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Delete src/main.rs
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2025-01-01 05:23:06 +00:00 |
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2654a9fdc9
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fix: some things are outdated for some reason...
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2025-01-01 06:21:32 +01:00 |
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2736d97d03
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feat: Added shader loading and swapping as well as beginnings of out of the box noise generation and support for multiple render passes
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2024-12-17 01:36:34 +01:00 |
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a3df3f4f17
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feat: Added swappability of the renderer and added a Renderer trait to make custom renderers if needed. Also renamed Renderer2D component to Render2D because it is a "render component" and not a renderer (but also name to avoid name clashes)
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2024-11-29 01:29:57 +01:00 |
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5a9f632e3a
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feat: added a camera with orthographic projection and did some work restructuring the comet_app to make the setup system optional. Input handling is moved to the app
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2024-11-13 03:33:02 +01:00 |
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780365aeb8
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feat: added 2D scene rendering and initialization of the texture atlas
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2024-10-28 15:17:59 +01:00 |
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6154c72b0e
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initial commit
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2024-10-26 02:15:26 +02:00 |
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