comet/examples
2025-04-17 00:54:09 +02:00
..
hello_world.rs feat: added examples to the repo 2025-03-11 01:13:05 +01:00
README.md feat: added example simple_move_2d 2025-03-11 10:57:07 +01:00
simple_move_2d.rs chore: renamed the structs Vec2, Vec3, Vec4, Mat2, Mat3, Mat4, Point2, Point3 to v2, v3, v4, m2, m3, m4, p2, p3 2025-04-17 00:54:09 +02:00
textured_entity.rs chore: renamed the structs Vec2, Vec3, Vec4, Mat2, Mat3, Mat4, Point2, Point3 to v2, v3, v4, m2, m3, m4, p2, p3 2025-04-17 00:54:09 +02:00

Examples

This directory contains a few examples that demonstrate how you can use Comet to create an application/game.

Simply run

cargo run --example <example_name>
Example Description
hello_world A simple boilerplate example to show how to properly start creating a Comet App.
textured_entity This covers the basics on how to create a camera and your first entity with a texture.
simple_move_2d Simple demonstration of a hypothetical movement system in 2D.