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5456d2a1d7
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update README
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2024-12-17 02:42:10 +01:00 |
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63cee9f5c1
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update README
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2024-12-17 02:36:23 +01:00 |
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748a8eb4e2
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update README
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2024-12-17 02:34:28 +01:00 |
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82d112b9d5
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update README
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2024-12-17 01:56:22 +01:00 |
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e5f5c2976f
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update README
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2024-12-17 01:53:48 +01:00 |
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2736d97d03
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feat: Added shader loading and swapping as well as beginnings of out of the box noise generation and support for multiple render passes
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2024-12-17 01:36:34 +01:00 |
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4ada207b3b
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fix: forgot renaming component in render_scene_2d which of course lead to errors
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2024-11-29 01:31:42 +01:00 |
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a3df3f4f17
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feat: Added swappability of the renderer and added a Renderer trait to make custom renderers if needed. Also renamed Renderer2D component to Render2D because it is a "render component" and not a renderer (but also name to avoid name clashes)
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2024-11-29 01:29:57 +01:00 |
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29355335e6
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Update README
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2024-11-14 00:51:21 +01:00 |
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d3fdd6b926
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Update README
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2024-11-14 00:50:27 +01:00 |
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a775a17617
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Update README
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2024-11-13 03:35:35 +01:00 |
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5a9f632e3a
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feat: added a camera with orthographic projection and did some work restructuring the comet_app to make the setup system optional. Input handling is moved to the app
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2024-11-13 03:33:02 +01:00 |
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780365aeb8
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feat: added 2D scene rendering and initialization of the texture atlas
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2024-10-28 15:17:59 +01:00 |
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878e220249
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initial commit
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2024-10-26 02:15:38 +02:00 |
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6154c72b0e
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initial commit
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2024-10-26 02:15:26 +02:00 |
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