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5f97d3a881
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docs(math): added more documentation for bezier, matrix, noise, point, polynomial, quaternion and vector
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2025-08-14 09:27:07 +02:00 |
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b290f98b11
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refactor(math): moved the determinant implementation to the LinearTransformation trait
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2025-07-29 15:45:54 +02:00 |
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fd8cf1f278
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chore: renamed the structs Vec2, Vec3, Vec4, Mat2, Mat3, Mat4, Point2, Point3 to v2, v3, v4, m2, m3, m4, p2, p3
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2025-04-17 00:54:09 +02:00 |
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f891de2909
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feat: added to_vec to the Color trait to allow the colors to be lerped and produce gradients
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2025-03-30 00:06:33 +01:00 |
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4e9e296ba4
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fix: completely annihilated matrix and rewrote it with a good orthographic projection matrix finally
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2025-03-10 01:39:00 +01:00 |
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4ce24b58dd
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feat: added the beginnings of a ecs based camera system. render_scene_2d crashes miserably right now but theoretically everything *should* be in place for a full adoption
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2025-02-26 23:53:52 +01:00 |
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5a9f632e3a
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feat: added a camera with orthographic projection and did some work restructuring the comet_app to make the setup system optional. Input handling is moved to the app
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2024-11-13 03:33:02 +01:00 |
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6154c72b0e
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initial commit
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2024-10-26 02:15:26 +02:00 |
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