mirror of
https://github.com/lisk77/comet.git
synced 2025-10-24 05:48:50 +00:00
update README
This commit is contained in:
parent
63cee9f5c1
commit
5456d2a1d7
1 changed files with 8 additions and 0 deletions
|
|
@ -46,6 +46,14 @@ use comet::{
|
||||||
renderer::renderer2d::Renderer2D,
|
renderer::renderer2d::Renderer2D,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct GameState {}
|
||||||
|
|
||||||
|
impl GameState {
|
||||||
|
pub fn new() -> Self {
|
||||||
|
Self {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// This function will be called once before the event loop starts
|
// This function will be called once before the event loop starts
|
||||||
fn setup(app: &mut App, renderer: &mut Renderer2D) {}
|
fn setup(app: &mut App, renderer: &mut Renderer2D) {}
|
||||||
// This function will be called every tick
|
// This function will be called every tick
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue