diff --git a/README.md b/README.md index 9c7f3ab..a34091f 100644 --- a/README.md +++ b/README.md @@ -46,6 +46,14 @@ use comet::{ renderer::renderer2d::Renderer2D, }; +struct GameState {} + +impl GameState { + pub fn new() -> Self { + Self {} + } +} + // This function will be called once before the event loop starts fn setup(app: &mut App, renderer: &mut Renderer2D) {} // This function will be called every tick