update README

This commit is contained in:
lisk77 2024-12-17 02:42:10 +01:00
parent 63cee9f5c1
commit 5456d2a1d7

View file

@ -46,6 +46,14 @@ use comet::{
renderer::renderer2d::Renderer2D,
};
struct GameState {}
impl GameState {
pub fn new() -> Self {
Self {}
}
}
// This function will be called once before the event loop starts
fn setup(app: &mut App, renderer: &mut Renderer2D) {}
// This function will be called every tick