comet/crates
2025-03-15 23:17:02 +01:00
..
comet_app fix: changed the name of the WinitInputHelper and added Key to the prelude 2025-03-12 10:27:36 +01:00
comet_colors fix: stray println in oklcha creation method that i forgot to remove and forgot to convert degrees to radians in a conversion :thumbs-up: 2025-03-14 10:43:08 +01:00
comet_ecs feat: added Font to get glyphs out of ttf files and make a TextureAtlas with them (right now only latin range of Unicode to not explode the atlas) and started trying to incorporate text rendering in ECS and Renderer2D 2025-03-15 23:17:02 +01:00
comet_input feat: added a camera with orthographic projection and did some work restructuring the comet_app to make the setup system optional. Input handling is moved to the app 2024-11-13 03:33:02 +01:00
comet_log feat: added the line number from where debug! was called to aid in easier finding of said debug! origin in files 2025-03-10 17:49:17 +01:00
comet_math fix: completely annihilated matrix and rewrote it with a good orthographic projection matrix finally 2025-03-10 01:39:00 +01:00
comet_renderer feat: added Font to get glyphs out of ttf files and make a TextureAtlas with them (right now only latin range of Unicode to not explode the atlas) and started trying to incorporate text rendering in ECS and Renderer2D 2025-03-15 23:17:02 +01:00
comet_resources feat: added Font to get glyphs out of ttf files and make a TextureAtlas with them (right now only latin range of Unicode to not explode the atlas) and started trying to incorporate text rendering in ECS and Renderer2D 2025-03-15 23:17:02 +01:00
comet_sound feat: added sound, font and ui crates (WIP, just empty projects right now) 2025-01-01 06:29:36 +01:00
comet_structs fix: got back to the old render_scene_2d because my Camera2D way is kind of borked. 2025-03-09 21:50:58 +01:00
comet_ui feat: added sound, font and ui crates (WIP, just empty projects right now) 2025-01-01 06:29:36 +01:00