comet/build.rs

22 lines
613 B
Rust

use anyhow::*;
use fs_extra::copy_items;
use fs_extra::dir::CopyOptions;
use std::env;
fn main() -> Result<()> {
// This tells cargo to rerun this script if something in /resources/ changes.
println!("cargo:rerun-if-changed=resources/textures/*");
println!("cargo:rerun-if-changed=resources/shaders/*");
let out_dir = env::var("OUT_DIR")?;
let mut copy_options = CopyOptions::new();
copy_options.overwrite = true;
let mut paths_to_copy = Vec::new();
paths_to_copy.push("resources/textures/");
paths_to_copy.push("resources/shaders/");
copy_items(&paths_to_copy, out_dir, &copy_options)?;
Ok(())
}