comet/crates/comet_input/src/input_handler.rs
2025-11-02 15:58:28 +01:00

81 lines
2.6 KiB
Rust

use crate::keyboard::Key;
use winit::event::{ElementState, Event, KeyEvent, WindowEvent};
use winit::keyboard::PhysicalKey;
#[derive(Debug)]
pub struct InputHandler {
keys_pressed: Vec<PhysicalKey>,
keys_held: Vec<PhysicalKey>,
keys_released: Vec<PhysicalKey>,
}
impl InputHandler {
pub fn new() -> Self {
Self {
keys_pressed: Vec::new(),
keys_held: Vec::new(),
keys_released: Vec::new(),
}
}
pub fn update<T>(&mut self, event: &Event<T>) {
match event {
Event::WindowEvent {
event:
WindowEvent::KeyboardInput {
event:
KeyEvent {
state,
physical_key: PhysicalKey::Code(keycode),
..
},
..
},
..
} => match state {
ElementState::Pressed => {
if self
.keys_pressed
.contains(&PhysicalKey::Code(keycode.clone()))
{
self.keys_held.push(PhysicalKey::Code(keycode.clone()));
} else {
self.keys_pressed.push(PhysicalKey::Code(keycode.clone()));
}
self.keys_pressed.push(PhysicalKey::Code(keycode.clone()));
}
ElementState::Released => {
self.keys_released = vec![];
if let Some(index) = self
.keys_pressed
.iter()
.position(|&x| x == PhysicalKey::Code(keycode.clone()))
{
self.keys_pressed.remove(index);
}
if let Some(index) = self
.keys_held
.iter()
.position(|&x| x == PhysicalKey::Code(keycode.clone()))
{
self.keys_held.remove(index);
}
self.keys_released.push(PhysicalKey::Code(keycode.clone()));
}
},
_ => {}
}
}
pub fn key_pressed(&self, key: Key) -> bool {
self.keys_pressed.contains(&PhysicalKey::Code(key))
}
pub fn key_held(&self, key: Key) -> bool {
self.keys_held.contains(&PhysicalKey::Code(key))
}
pub fn key_released(&self, key: Key) -> bool {
self.keys_released.contains(&PhysicalKey::Code(key))
}
}