comet/build.rs
2025-03-04 23:53:11 +01:00

30 lines
1,009 B
Rust

use anyhow::*;
use fs_extra::copy_items;
use fs_extra::dir::CopyOptions;
use std::env;
fn main() -> Result<()> {
// This tells cargo to rerun this script if something in /resources/ changes.
println!("cargo:rerun-if-changed=resources/materials/*");
println!("cargo:rerun-if-changed=resources/objects/*");
println!("cargo:rerun-if-changed=resources/textures/*");
println!("cargo:rerun-if-changed=resources/shaders/*");
println!("cargo:rerun-if-changed=resources/data/*");
println!("cargo:rerun-if-changed=resources/sounds/*");
let out_dir = env::var("OUT_DIR")?;
let mut copy_options = CopyOptions::new();
copy_options.overwrite = true;
let mut paths_to_copy = Vec::new();
paths_to_copy.push("resources/materials/");
paths_to_copy.push("resources/objects/");
paths_to_copy.push("resources/textures/");
paths_to_copy.push("resources/shaders/");
paths_to_copy.push("resources/data/");
paths_to_copy.push("resources/sounds/");
copy_items(&paths_to_copy, out_dir, &copy_options)?;
Ok(())
}