use comet::prelude::*; // This function will only be called once before the event loop starts. fn setup(app: &mut App, renderer: &mut Renderer2D) {} // This function will be called on every tick after the event loop starts. fn update(app: &mut App, renderer: &mut Renderer2D, dt: f32) {} fn main() { // This creates a window with the title "Hello world". // Note: You can call your functions differently if you want to though it is advised to use // `setup` and `update` as the names. // You can also replace `Renderer2D` with any other struct that implements the `Renderer` trait. App::new() .with_title("Hello world") .run::(setup, update); }