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https://github.com/lisk77/comet.git
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fix(ecs): some replacement issues
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parent
a01a52766d
commit
eced6ddf3f
8 changed files with 176 additions and 112 deletions
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@ -27,6 +27,13 @@ pub fn component_derive(input: TokenStream) -> TokenStream {
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}
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});
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let clone_fields = fields.iter().map(|field| {
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let field_name = &field.ident;
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quote! {
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#field_name: self.#field_name.clone()
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}
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});
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let default_fields = if let Data::Struct(data) = &input.data {
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match &data.fields {
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Fields::Named(fields) => fields
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@ -83,13 +90,11 @@ pub fn component_derive(input: TokenStream) -> TokenStream {
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impl Clone for #name {
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fn clone(&self) -> Self {
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Self {
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..*self
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#(#clone_fields),*
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}
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}
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}
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impl Copy for #name {}
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impl std::fmt::Debug for #name {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_struct(stringify!(#name))
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@ -5,6 +5,7 @@
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// They are intended to work with the base suite of systems provided by the engine.
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use crate::math::{v2, v3};
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use crate::{Entity, Scene};
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use comet_log::*;
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use comet_colors::Color as ColorTrait;
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use comet_math::m4;
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use component_derive::Component;
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@ -110,10 +111,13 @@ pub struct Transform3D {
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// # TRAITS #
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// ##################################################
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pub trait Component: Send + Sync + PartialEq + Default + 'static {
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pub trait Component: Send + Sync + 'static {
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fn new() -> Self
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where
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Self: Sized;
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Self: Sized + Default,
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{
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Default::default()
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}
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fn type_id() -> std::any::TypeId {
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std::any::TypeId::of::<Self>()
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@ -136,7 +140,7 @@ pub trait Render {
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}
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pub trait Camera {
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fn get_visible_entities(&self, camera_position: Position2D, scene: Scene) -> Vec<Entity>;
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fn get_visible_entities(&self, camera_position: &Position2D, scene: &Scene) -> Vec<Entity>;
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fn get_projection_matrix(&self) -> m4;
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}
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@ -246,8 +250,8 @@ impl Rectangle2D {
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}
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}
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pub fn position(&self) -> Position2D {
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self.position
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pub fn position(&self) -> &Position2D {
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&self.position
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}
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pub fn set_position(&mut self, position: Position2D) {
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@ -417,7 +421,7 @@ impl Camera2D {
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self.priority = priority;
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}
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pub fn in_view_frustum(&self, camera_pos: Position2D, entity: Position2D) -> bool {
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pub fn in_view_frustum(&self, camera_pos: &Position2D, entity: &Position2D) -> bool {
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let left = camera_pos.x() - self.zoom;
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let right = camera_pos.x() + self.zoom;
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let bottom = camera_pos.y() - self.zoom;
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@ -428,18 +432,17 @@ impl Camera2D {
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}
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impl Camera for Camera2D {
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fn get_visible_entities(&self, camera_position: Position2D, scene: Scene) -> Vec<Entity> {
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fn get_visible_entities(&self, camera_position: &Position2D, scene: &Scene) -> Vec<Entity> {
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let entities = scene.entities();
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let mut visible_entities = Vec::new();
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for entity in entities {
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if self.in_view_frustum(
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camera_position,
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*scene
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.get_component::<Transform2D>(*entity.clone().unwrap().id() as usize)
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.unwrap()
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.position(),
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) {
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visible_entities.push(entity.clone().unwrap());
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let id = *entity.clone().unwrap().id() as usize;
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if let Some(transform) = scene.get_component::<Transform2D>(id) {
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if self.in_view_frustum(camera_position, transform.position()) {
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visible_entities.push(entity.clone().unwrap());
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}
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} else {
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error!("Entity {} missing Transform2D", id);
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}
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}
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visible_entities
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@ -498,7 +501,7 @@ impl Text {
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}
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pub fn color(&self) -> Color {
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self.color
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self.color.clone()
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}
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pub fn set_visibility(&mut self, visibility: bool) {
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@ -65,20 +65,17 @@ impl Scene {
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/// Gets an immutable reference to an entity by its ID.
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pub fn get_entity(&self, entity_id: usize) -> Option<&Entity> {
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self.entities.get(entity_id).unwrap().as_ref()
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self.entities.get(entity_id).and_then(|e| e.as_ref())
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}
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/// Gets a mutable reference to an entity by its ID.
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pub fn get_entity_mut(&mut self, entity_id: usize) -> Option<&mut Entity> {
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self.entities.get_mut(entity_id).unwrap().as_mut()
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self.entities.get_mut(entity_id).and_then(|e| e.as_mut())
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}
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/// Deletes an entity by its ID.
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pub fn delete_entity(&mut self, entity_id: usize) {
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self.remove_entity_from_archetype_subsets(
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entity_id as u32,
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self.get_component_set(entity_id),
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);
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self.remove_entity_from_archetype(entity_id as u32, self.get_component_set(entity_id));
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self.entities[entity_id] = None;
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info!("Deleted entity! ID: {}", entity_id);
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for (_, value) in self.components.iter_mut() {
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@ -107,24 +104,6 @@ impl Scene {
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}
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}
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fn get_keys(&self, components: ComponentSet) -> Vec<ComponentSet> {
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let component_sets = self.archetypes.component_sets();
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component_sets
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.iter()
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.enumerate()
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.filter_map(|(i, &ref elem)| {
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if elem.is_subset(&components) {
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Some(i)
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} else {
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None
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}
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})
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.collect::<Vec<usize>>()
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.iter()
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.map(|index| component_sets[*index].clone())
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.collect::<Vec<ComponentSet>>()
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}
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fn add_entity_to_archetype(&mut self, entity_id: u32, components: ComponentSet) {
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self.archetypes
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.add_entity_to_archetype(&components, entity_id);
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@ -135,18 +114,6 @@ impl Scene {
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.remove_entity_from_archetype(&components, entity_id);
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}
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fn remove_entity_from_archetype_subsets(&mut self, entity_id: u32, components: ComponentSet) {
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let keys = self.get_keys(components);
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for key in keys {
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self.remove_entity_from_archetype(entity_id, key.clone());
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if self.archetypes.get_archetype(&key).unwrap().len() == 0 {
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self.archetypes.remove_archetype(&key);
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}
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}
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info!("Removed entity {} from all archetypes!", entity_id);
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}
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fn get_component_set(&self, entity_id: usize) -> ComponentSet {
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let components = match self.entities.get(entity_id) {
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Some(cmp) => match cmp.as_ref() {
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@ -195,19 +162,28 @@ impl Scene {
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pub fn add_component<C: Component + 'static>(&mut self, entity_id: usize, component: C) {
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let old_component_set = self.get_component_set(entity_id);
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if !old_component_set.to_vec().is_empty() {
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self.remove_entity_from_archetype_subsets(entity_id as u32, old_component_set);
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self.remove_entity_from_archetype(entity_id as u32, old_component_set);
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}
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self.components.set_component(entity_id, component);
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let component_index = self
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if let Some(component_index) = self
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.components
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.keys()
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.iter_mut()
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.iter()
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.position(|x| *x == C::type_id())
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.unwrap();
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self.get_entity_mut(entity_id)
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.unwrap()
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.add_component(component_index);
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{
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if let Some(entity) = self.get_entity_mut(entity_id) {
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entity.add_component(component_index);
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} else {
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error!("Attempted to add component to non-existent entity {}", entity_id);
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}
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} else {
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error!(
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"Component {} not registered, cannot add to entity {}",
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C::type_name(),
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entity_id
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);
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}
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let new_component_set = self.get_component_set(entity_id);
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@ -215,15 +191,7 @@ impl Scene {
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self.create_archetype(new_component_set.clone());
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}
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let subsets = ComponentSet::compute_subsets_up_to_size_3(new_component_set.to_vec());
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for subset in subsets {
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if !self.archetypes.contains_archetype(&subset) {
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self.create_archetype(subset.clone());
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}
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self.add_entity_to_archetype(entity_id as u32, subset);
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}
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self.add_entity_to_archetype(entity_id as u32, new_component_set);
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info!(
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"Added component {} to entity {}!",
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@ -234,18 +202,19 @@ impl Scene {
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pub fn remove_component<C: Component + 'static>(&mut self, entity_id: usize) {
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let old_component_set = self.get_component_set(entity_id);
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self.remove_entity_from_archetype_subsets(entity_id as u32, old_component_set);
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self.remove_entity_from_archetype(entity_id as u32, old_component_set);
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self.components.remove_component::<C>(entity_id);
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let component_index = self
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if let Some(component_index) = self
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.components
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.keys()
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.iter()
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.position(|x| *x == C::type_id())
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.unwrap();
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self.get_entity_mut(entity_id)
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.unwrap()
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.remove_component(component_index);
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{
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if let Some(entity) = self.get_entity_mut(entity_id) {
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entity.remove_component(component_index);
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}
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}
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let new_component_set = self.get_component_set(entity_id);
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@ -254,15 +223,7 @@ impl Scene {
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self.create_archetype(new_component_set.clone());
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}
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let subsets = ComponentSet::compute_subsets_up_to_size_3(new_component_set.to_vec());
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for subset in subsets {
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if !self.archetypes.contains_archetype(&subset) {
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self.create_archetype(subset.clone());
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}
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self.add_entity_to_archetype(entity_id as u32, subset);
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}
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self.add_entity_to_archetype(entity_id as u32, new_component_set);
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}
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info!(
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@ -291,21 +252,17 @@ impl Scene {
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/// Returns a list of entities that have the given components.
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pub fn get_entities_with(&self, components: Vec<TypeId>) -> Vec<usize> {
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let component_set = ComponentSet::from_ids(components);
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if component_set.size() > 3 {
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error!("An entity query should only contain at most 3 different components!");
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return Vec::new();
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let mut result = Vec::new();
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for archetype_set in self.archetypes.component_sets() {
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if component_set.is_subset(&archetype_set) {
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if let Some(entities) = self.archetypes.get_archetype(&archetype_set) {
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result.extend(entities.iter().map(|x| *x as usize));
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}
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}
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}
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if self.archetypes.contains_archetype(&component_set) {
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return self
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.archetypes
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.get_archetype(&component_set)
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.unwrap()
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.clone()
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.iter()
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.map(|x| *x as usize)
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.collect();
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}
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Vec::new()
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result
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}
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/// Deletes all entities that have the given components.
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@ -317,14 +274,23 @@ impl Scene {
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}
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/// Iterates over all entities that have the two given components and calls the given function.
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pub fn foreach<C: Component, K: Component>(&mut self, func: fn(&mut C, &mut K)) {
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pub fn foreach<C: Component, K: Component>(&mut self, mut func: impl FnMut(&mut C, &mut K)) {
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if std::any::TypeId::of::<C>() == std::any::TypeId::of::<K>() {
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error!("foreach called with identical component types");
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return;
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}
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let entities = self.get_entities_with(vec![C::type_id(), K::type_id()]);
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for entity in entities {
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let c_ptr = self.get_component_mut::<C>(entity).unwrap() as *mut C;
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let k_ptr = self.get_component_mut::<K>(entity).unwrap() as *mut K;
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let (c_set, k_set) = self
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.components
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.get_two_mut(&C::type_id(), &K::type_id());
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unsafe {
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func(&mut *c_ptr, &mut *k_ptr);
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let c_opt = c_set.and_then(|set| set.get_mut::<C>(entity));
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let k_opt = k_set.and_then(|set| set.get_mut::<K>(entity));
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if let (Some(c), Some(k)) = (c_opt, k_opt) {
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func(c, k);
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}
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}
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}
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