fix: got back to the old render_scene_2d because my Camera2D way is kind of borked.

This commit is contained in:
lisk77 2025-03-09 21:50:58 +01:00
parent ca3c3dd5e6
commit c79e69f8f4
3 changed files with 205 additions and 112 deletions

View file

@ -84,4 +84,59 @@ impl SparseSet {
None
}
}
}
}
/*#[derive(Debug, Clone)]
pub struct SparseSet {
sparse: Vec<Option<usize>>,
dense: Column,
}
impl SparseSet {
pub fn new<T: 'static>(capacity: usize) -> Self {
Self {
sparse: Vec::new(),
dense: Column::new::<T>(capacity),
}
}
pub fn insert<T: 'static>(&mut self, index: usize, value: T) {
if index >= self.sparse.len() {
self.sparse.resize(index + 1, None);
}
self.sparse[index] = Some(self.dense.data.len());
self.dense.push(value);
}
pub fn remove<T: 'static>(&mut self, index: usize) -> Option<T>{
if let Some(sparse_index) = self.sparse.get(index).and_then(|x| x.as_ref()) {
let dense_index = *sparse_index;
let last_index = self.dense.data.len() - 1;
if dense_index != last_index {
self.dense.swap(dense_index, last_index);
if let Some(sparse) = self.sparse.get_mut(last_index) {
*sparse = Some(dense_index);
}
}
self.sparse[index] = None;
self.dense.remove::<T>(last_index)
}
else {
None
}
}
pub fn get<T: 'static>(&self, index: usize) -> Option<&T> {
match self.sparse.get(index).and_then(|x| x.as_ref()) {
Some(sparse_index) => self.dense.get::<T>(*sparse_index),
None => None,
}
}
pub fn get_mut<T: 'static>(&mut self, index: usize) -> Option<&mut T> {
match self.sparse.get(index).and_then(|x| x.as_ref()) {
Some(sparse_index) => self.dense.get_mut::<T>(*sparse_index),
None => None,
}
}
}*/