feat(renderer): added RenderResources and Batches and filled out the Renderer trait for Renderer2D

This commit is contained in:
lisk77 2025-10-27 17:34:03 +01:00
parent 66c444371a
commit c2776e1bc4
7 changed files with 198 additions and 390 deletions

View file

@ -0,0 +1,66 @@
use std::collections::HashMap;
pub struct RenderResources {
bind_groups: HashMap<String, Vec<wgpu::BindGroup>>,
bind_group_layouts: HashMap<String, Vec<wgpu::BindGroupLayout>>,
buffers: HashMap<String, Vec<wgpu::Buffer>>,
samplers: HashMap<String, wgpu::Sampler>,
}
impl RenderResources {
pub fn new() -> Self {
Self {
bind_groups: HashMap::new(),
bind_group_layouts: HashMap::new(),
buffers: HashMap::new(),
samplers: HashMap::new(),
}
}
pub fn get_bindgroups(&self, label: String) -> Option<&Vec<wgpu::BindGroup>> {
self.bind_groups.get(&label)
}
pub fn insert_bindgroup(&mut self, label: String, bind_group: wgpu::BindGroup) {
match self.bind_groups.get_mut(&label) {
None => {
self.bind_groups.insert(label, vec![bind_group]);
}
Some(v) => v.push(bind_group),
};
}
pub fn get_bind_group_layout(&self, label: String) -> Option<&Vec<wgpu::BindGroupLayout>> {
self.bind_group_layouts.get(&label)
}
pub fn insert_bind_group_layout(&mut self, label: String, layout: wgpu::BindGroupLayout) {
match self.bind_group_layouts.get_mut(&label) {
None => {
self.bind_group_layouts.insert(label, vec![layout]);
}
Some(v) => v.push(layout),
}
}
pub fn get_buffer(&self, label: String) -> Option<&Vec<wgpu::Buffer>> {
self.buffers.get(&label)
}
pub fn insert_buffer(&mut self, label: String, buffer: wgpu::Buffer) {
match self.buffers.get_mut(&label) {
None => {
self.buffers.insert(label, vec![buffer]);
}
Some(v) => v.push(buffer),
}
}
pub fn get_sampler(&self, label: String) -> Option<&wgpu::Sampler> {
self.samplers.get(&label)
}
pub fn insert_sampler(&mut self, label: String, sampler: wgpu::Sampler) {
self.samplers.insert(label, sampler);
}
}