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fix: changed the name of World
to Scene
(because the name fits better)
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parent
e94df6c221
commit
ab73b145b1
8 changed files with 55 additions and 57 deletions
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@ -54,7 +54,7 @@ fn update(app: &mut App, renderer: &mut Renderer2D, dt: f32) {}
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fn main() {
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App::new() // Generate a basic 2D app
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.with_preset(App2D) // Pre-registers the `Transform2D` component in the world
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.with_preset(App2D) // Pre-registers the `Transform2D` component in the scene
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.with_title("Comet App") // Sets the window title
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.with_icon(r"resources/textures/comet_icon.png") // Sets the window icon
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.with_size(1920, 1080) // Sets the window size
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@ -94,7 +94,7 @@ fn main() -> Result<()> {
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- [ ] (out of the box) Rendering
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- [ ] 2D
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- [x] texture rendering
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- [x] world rendering
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- [x] scene rendering
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- [ ] text rendering
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- [ ] 3D
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- [ ] flexible camera system
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@ -120,7 +120,7 @@ fn main() -> Result<()> {
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- [x] Components
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- [x] Entities
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- [x] Archetypes
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- [ ] World
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- [ ] Scene
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- [x] general management
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- [ ] saving
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- [ ] loading
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