fix: changed the name of World to Scene (because the name fits better)

This commit is contained in:
lisk77 2025-03-11 01:23:33 +01:00
parent e94df6c221
commit ab73b145b1
8 changed files with 55 additions and 57 deletions

View file

@ -54,7 +54,7 @@ fn update(app: &mut App, renderer: &mut Renderer2D, dt: f32) {}
fn main() {
App::new() // Generate a basic 2D app
.with_preset(App2D) // Pre-registers the `Transform2D` component in the world
.with_preset(App2D) // Pre-registers the `Transform2D` component in the scene
.with_title("Comet App") // Sets the window title
.with_icon(r"resources/textures/comet_icon.png") // Sets the window icon
.with_size(1920, 1080) // Sets the window size
@ -94,7 +94,7 @@ fn main() -> Result<()> {
- [ ] (out of the box) Rendering
- [ ] 2D
- [x] texture rendering
- [x] world rendering
- [x] scene rendering
- [ ] text rendering
- [ ] 3D
- [ ] flexible camera system
@ -120,7 +120,7 @@ fn main() -> Result<()> {
- [x] Components
- [x] Entities
- [x] Archetypes
- [ ] World
- [ ] Scene
- [x] general management
- [ ] saving
- [ ] loading