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update README
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@ -95,7 +95,15 @@ fn main() -> Result<()> {
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- [ ] 2D
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- [x] texture rendering
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- [x] world rendering
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- [ ] text rendering
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- [ ] 3D
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- [ ] flexible camera system
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- [x] 2D
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- [x] general Camera2D component
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- [x] priority system
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- [ ] 3D
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- [ ] general Camera3D component
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- [ ] priority system
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- [ ] Particles
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- [ ] Post-processing
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- [ ] Math
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@ -121,3 +129,4 @@ fn main() -> Result<()> {
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- [ ] Physics
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- [x] Basic Plugin System
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- [x] Custom Renderer
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- [x] Custom Game State
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