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update README
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@ -35,9 +35,6 @@ comet = { path = "crates/comet" }
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```rust
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```rust
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// main.rs
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// main.rs
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// This will be cleaned up in the future
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// but for now I don't have a prelude.
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use comet::prelude::*;
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use comet::prelude::*;
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struct GameState {}
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struct GameState {}
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@ -65,7 +62,7 @@ fn main() {
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```
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```
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```rust
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```rust
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// build.rs
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// build.rs example
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use anyhow::*;
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use anyhow::*;
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use fs_extra::copy_items;
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use fs_extra::copy_items;
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