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fix: build.rs was not correct.
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1 changed files with 0 additions and 8 deletions
8
build.rs
8
build.rs
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@ -6,23 +6,15 @@ use std::env;
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fn main() -> Result<()> {
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fn main() -> Result<()> {
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// This tells cargo to rerun this script if something in /resources/ changes.
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// This tells cargo to rerun this script if something in /resources/ changes.
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println!("cargo:rerun-if-changed=resources/materials/*");
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println!("cargo:rerun-if-changed=resources/objects/*");
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println!("cargo:rerun-if-changed=resources/textures/*");
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println!("cargo:rerun-if-changed=resources/textures/*");
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println!("cargo:rerun-if-changed=resources/shaders/*");
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println!("cargo:rerun-if-changed=resources/shaders/*");
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println!("cargo:rerun-if-changed=resources/data/*");
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println!("cargo:rerun-if-changed=resources/sounds/*");
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let out_dir = env::var("OUT_DIR")?;
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let out_dir = env::var("OUT_DIR")?;
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let mut copy_options = CopyOptions::new();
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let mut copy_options = CopyOptions::new();
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copy_options.overwrite = true;
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copy_options.overwrite = true;
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let mut paths_to_copy = Vec::new();
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let mut paths_to_copy = Vec::new();
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paths_to_copy.push("resources/materials/");
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paths_to_copy.push("resources/objects/");
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paths_to_copy.push("resources/textures/");
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paths_to_copy.push("resources/textures/");
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paths_to_copy.push("resources/shaders/");
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paths_to_copy.push("resources/shaders/");
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paths_to_copy.push("resources/data/");
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paths_to_copy.push("resources/sounds/");
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copy_items(&paths_to_copy, out_dir, ©_options)?;
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copy_items(&paths_to_copy, out_dir, ©_options)?;
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