fix(examples): changed scene method to scene_mut in render_scene_2d calls

This commit is contained in:
lisk77 2025-10-26 02:33:55 +02:00
parent 87f0233066
commit 67dcee0a9b
3 changed files with 5 additions and 9 deletions

View file

@ -14,9 +14,7 @@ fn setup(app: &mut App, renderer: &mut Renderer2D) {
app.add_component(e1, Transform2D::new());
let mut renderer2d = Render2D::new();
renderer2d.set_texture(r"res/textures/comet_icon.png");
renderer2d.set_visibility(true);
let mut renderer2d = Render2D::with_texture("res/textures/comet_icon.png");
app.add_component(e1, renderer2d);
}
@ -24,7 +22,7 @@ fn setup(app: &mut App, renderer: &mut Renderer2D) {
fn update(app: &mut App, renderer: &mut Renderer2D, dt: f32) {
handle_input(app, dt);
renderer.render_scene_2d(app.scene());
renderer.render_scene_2d(app.scene_mut());
}
fn handle_input(app: &mut App, dt: f32) {