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fix(renderer): removed debug log
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1 changed files with 0 additions and 2 deletions
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@ -354,8 +354,6 @@ impl<'a> Renderer2D<'a> {
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} else {
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resources.insert_bind_group("Font".into(), camera_group);
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}
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} else {
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debug!("Font pass created with its own layout, waiting for camera bind group to be set later.");
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}
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info!("Font {} successfully loaded into renderer", path);
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