refactor(renderer2d): modularized and abstracted away the render context

This commit is contained in:
lisk77 2025-10-26 15:21:26 +01:00
parent 9a0e02567b
commit 66c444371a
5 changed files with 412 additions and 1145 deletions

View file

@ -0,0 +1,126 @@
use comet_colors::Color;
use std::sync::Arc;
use winit::{dpi::PhysicalSize, window::Window};
pub struct RenderContext<'a> {
device: wgpu::Device,
queue: wgpu::Queue,
surface: wgpu::Surface<'a>,
config: wgpu::SurfaceConfiguration,
size: PhysicalSize<u32>,
scale_factor: f64,
clear_color: wgpu::Color,
}
impl<'a> RenderContext<'a> {
pub fn new(window: Arc<Window>, clear_color: Option<impl Color>) -> Self {
let size = window.inner_size();
let scale_factor = window.scale_factor();
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
backends: wgpu::Backends::PRIMARY,
..Default::default()
});
let surface = instance.create_surface(window).unwrap();
let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::default(),
compatible_surface: Some(&surface),
force_fallback_adapter: false,
}))
.unwrap();
let (device, queue) = pollster::block_on(adapter.request_device(
&wgpu::DeviceDescriptor {
label: None,
required_features: wgpu::Features::empty(),
required_limits: wgpu::Limits::default(),
memory_hints: Default::default(),
},
None, // Trace path
))
.unwrap();
let surface_caps = surface.get_capabilities(&adapter);
let surface_format = surface_caps
.formats
.iter()
.copied()
.find(|f| f.is_srgb())
.unwrap_or(surface_caps.formats[0]);
let config = wgpu::SurfaceConfiguration {
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
format: surface_format,
width: size.width,
height: size.height,
present_mode: surface_caps.present_modes[0],
alpha_mode: surface_caps.alpha_modes[0],
view_formats: vec![],
desired_maximum_frame_latency: 2,
};
let clear_color = match clear_color {
Some(color) => color.to_wgpu(),
None => wgpu::Color {
r: 0.0,
g: 0.0,
b: 0.0,
a: 1.0,
},
};
Self {
device,
queue,
surface,
config,
size,
scale_factor,
clear_color,
}
}
pub fn device(&self) -> &wgpu::Device {
&self.device
}
pub fn queue(&self) -> &wgpu::Queue {
&self.queue
}
pub fn surface(&self) -> &wgpu::Surface {
&self.surface
}
pub fn configure_surface(&mut self) {
self.surface.configure(&self.device, &self.config);
}
pub fn config(&self) -> &wgpu::SurfaceConfiguration {
&self.config
}
pub fn config_mut(&mut self) -> &mut wgpu::SurfaceConfiguration {
&mut self.config
}
pub fn size(&self) -> PhysicalSize<u32> {
self.size
}
pub fn set_size(&mut self, new_size: PhysicalSize<u32>) {
self.size = new_size
}
pub fn scale_factor(&self) -> f64 {
self.scale_factor
}
pub fn set_scale_factor(&mut self, scale_factor: f64) {
self.scale_factor = scale_factor
}
pub fn clear_color(&self) -> wgpu::Color {
self.clear_color
}
}