initial commit

This commit is contained in:
lisk77 2024-10-26 02:15:26 +02:00
commit 6154c72b0e
55 changed files with 9481 additions and 0 deletions

View file

@ -0,0 +1,182 @@
use std::path::Path;
use crate::math::{
Vec2,
Vec3
};
use component_derive::Component;
pub trait Component: Send + Sync + PartialEq + Default + 'static {
fn new() -> Self where Self: Sized;
fn type_id() -> std::any::TypeId {
std::any::TypeId::of::<Self>()
}
fn type_name() -> String {
std::any::type_name::<Self>().to_string()
}
}
// ##################################################
// # BASIC #
// ##################################################
#[derive(Component)]
pub struct Position2D {
x: f32,
y: f32
}
#[derive(Component)]
pub struct Position3D {
x: f32,
y: f32,
z: f32
}
#[derive(Component)]
pub struct Rotation2D {
theta: f32
}
#[derive(Component)]
pub struct Rotation3D {
theta_x: f32,
theta_y: f32,
theta_z: f32
}
#[derive(Component)]
pub struct Renderer2D {
is_visible: bool,
texture: &'static str,
scale: f32
}
impl Position2D {
pub fn from_vec(vec: Vec2) -> Self {
Self {
x: vec.x(),
y: vec.y()
}
}
pub fn as_vec(&self) -> Vec2 {
Vec2::new(
self.x,
self.y
)
}
pub fn x(&self) -> &f32 {
&self.x
}
pub fn y(&self) -> &f32 {
&self.y
}
pub fn set_x(&mut self, new_x: f32) {
self.x = new_x;
}
pub fn set_y(&mut self, new_y: f32) {
self.y = new_y;
}
}
impl Position3D {
pub fn from_vec(vec: Vec3) -> Self {
Self {
x: vec.x(),
y: vec.y(),
z: vec.z()
}
}
pub fn as_vec(&self) -> Vec3 {
Vec3::new(
self.x,
self.y,
self.z
)
}
pub fn x(&self) -> &f32 {
&self.x
}
pub fn y(&self) -> &f32 {
&self.y
}
pub fn z(&self) -> &f32 {
&self.z
}
pub fn set_x(&mut self, new_x: f32) {
self.x = new_x;
}
pub fn set_y(&mut self, new_y: f32) {
self.y = new_y;
}
pub fn set_z(&mut self, new_z: f32) {
self.z = new_z
}
}
// ##################################################
// # BUNDLES #
// ##################################################
#[derive(Component)]
pub struct Transform2D {
position: Position2D,
rotation: Rotation2D
}
#[derive(Component)]
pub struct Transform3D {
position: Position3D,
rotation: Rotation3D
}
impl Transform2D {
pub fn position(&self) -> &Position2D {
&self.position
}
pub fn position_mut(&mut self) -> &mut Position2D {
&mut self.position
}
pub fn rotation(&self) -> &Rotation2D {
&self.rotation
}
pub fn rotation_mut(&mut self) -> &mut Rotation2D {
&mut self.rotation
}
}
impl Transform3D {
pub fn position(&self) -> &Position3D {
&self.position
}
pub fn position_mut(&mut self) -> &mut Position3D {
&mut self.position
}
pub fn rotation(&self) -> &Rotation3D {
&self.rotation
}
pub fn rotation_mut(&mut self) -> &mut Rotation3D {
&mut self.rotation
}
}

View file

@ -0,0 +1,35 @@
use bit_set::BitSet;
use crate::ComponentSet;
#[derive(Debug, Clone, PartialEq)]
pub struct Entity {
id: u32,
components: BitSet
}
impl Entity {
pub fn new(id: u32) -> Self {
let mut components = BitSet::new();
components.insert(0);
Self {
id,
components
}
}
pub fn id(&self) -> &u32 {
&self.id
}
pub(crate) fn add_component(&mut self, component_index: usize) {
self.components.insert(component_index);
}
pub(crate) fn remove_component(&mut self, component_index: usize) {
self.components.remove(component_index);
}
pub(crate) fn get_components(&self) -> &BitSet {
&self.components
}
}

View file

@ -0,0 +1,40 @@
#[derive(Debug, Clone)]
pub struct IdQueue {
queue: Vec<u32>
}
impl IdQueue {
pub fn new() -> Self {
Self { queue: Vec::new() }
}
pub fn from_vec(queue: Vec<u32>) -> Self {
Self { queue }
}
pub fn front(&self) -> Option<u32> {
Some(self.queue[0])
}
pub fn enqueue(&mut self, id: u32) {
self.queue.push(id)
}
pub fn sorted_enqueue(&mut self, id: u32) {
self.enqueue(id);
self.queue.sort();
}
pub fn dequeue(&mut self) -> Option<u32> {
Some(self.queue.remove(0))
}
pub fn is_empty(&self) -> bool {
self.queue.len() == 0
}
pub fn size(&self) -> u32 {
self.queue.len() as u32
}
}

View file

@ -0,0 +1,13 @@
pub use storage::*;
pub use entity::*;
pub use component::*;
pub use world::*;
pub use id::*;
pub use component_derive::*;
pub use comet_math as math;
mod storage;
mod entity;
mod component;
mod world;
mod id;

View file

@ -0,0 +1,577 @@
use crate::{Component};
use std::{
alloc::{
handle_alloc_error,
Layout
},
any::TypeId,
collections::{
HashMap,
HashSet
},
hash::{
DefaultHasher,
Hash,
Hasher
},
mem::MaybeUninit,
ptr::NonNull
};
use std::ptr;
#[derive(Debug, Clone)]
pub struct BlobVec {
item_layout: Layout,
capacity: usize,
len: usize,
data: NonNull<u8>,
swap_scratch: NonNull<u8>,
drop: unsafe fn(*mut u8)
}
impl BlobVec {
pub fn new(item_layout: Layout, drop: unsafe fn(*mut u8), capacity: usize) -> Self {
if item_layout.size() == 0 {
BlobVec {
swap_scratch: NonNull::dangling(),
data: NonNull::dangling(),
capacity: usize:: MAX,
len: 0,
item_layout,
drop,
}
}
else {
let swap_scratch = NonNull::new(unsafe { std::alloc::alloc(item_layout) })
.unwrap_or_else(|| handle_alloc_error(item_layout));
let mut blob_vec = BlobVec {
swap_scratch,
data: NonNull::dangling(),
capacity: 0,
len: 0,
item_layout,
drop,
};
blob_vec.reserve_exact(capacity);
blob_vec
}
}
pub fn reserve_exact(&mut self, additional: usize) {
let available_space = self.capacity - self.len;
if available_space < additional {
self.grow_exact(additional - available_space);
}
}
fn grow_exact(&mut self, increment: usize) {
debug_assert!(self.item_layout.size() != 0);
let new_capacity = self.capacity + increment;
let new_layout =
array_layout(&self.item_layout, new_capacity).expect("array layout should be valid");
unsafe {
let new_data = if self.capacity == 0 {
std::alloc::alloc(new_layout)
} else {
std::alloc::realloc(
self.get_ptr().as_ptr(),
array_layout(&self.item_layout, self.capacity)
.expect("array layout should be valid"),
new_layout.size(),
)
};
self.data = NonNull::new(new_data).unwrap_or_else(|| handle_alloc_error(new_layout));
}
self.capacity = new_capacity;
}
#[inline]
pub fn len(&self) -> usize {
self.len
}
#[inline]
pub fn is_empty(&self) -> bool {
self.len == 0
}
#[inline]
pub fn capacity(&self) -> usize {
self.capacity
}
#[inline]
pub unsafe fn get_ptr(&self) -> NonNull<u8> {
self.data
}
#[inline]
pub unsafe fn push_uninit(&mut self) -> usize {
self.reserve_exact(1);
let index = self.len;
self.len += 1;
index
}
#[inline]
pub unsafe fn get_unchecked(&self, index: usize) -> *mut u8 {
debug_assert!(index < self.len());
self.get_ptr().as_ptr().add(index * self.item_layout.size())
}
#[inline]
pub unsafe fn get_unchecked_mut(&mut self, index: usize) -> *mut u8 {
debug_assert!(index < self.len());
self.get_ptr().as_ptr().add(index * self.item_layout.size())
}
pub unsafe fn push_element<T>(&mut self, element: T) {
let index = self.push_uninit();
let ptr = self.get_unchecked(index) as *mut T;
ptr::write(ptr,element);
}
pub fn clear(&mut self) {
let len = self.len;
// We set len to 0 _before_ dropping elements for unwind safety. This ensures we don't
// accidentally drop elements twice in the event of a drop impl panicking.
self.len = 0;
for i in 0..len {
unsafe {
// NOTE: this doesn't use self.get_unchecked(i) because the debug_assert on index
// will panic here due to self.len being set to 0
let ptr = self.get_ptr().as_ptr().add(i * self.item_layout.size());
(self.drop)(ptr);
}
}
}
#[inline]
pub unsafe fn swap_remove_and_forget_unchecked(&mut self, index: usize) -> *mut u8 {
debug_assert!(index < self.len());
let last = self.len - 1;
let swap_scratch = self.swap_scratch.as_ptr();
ptr::copy_nonoverlapping(
self.get_unchecked(index),
swap_scratch,
self.item_layout.size(),
);
ptr::copy(
self.get_unchecked(last),
self.get_unchecked(index),
self.item_layout.size(),
);
self.len -= 1;
swap_scratch
}
#[inline]
pub unsafe fn initialize_unchecked(&mut self, index: usize, value: *mut u8) {
debug_assert!(index < self.len());
let ptr = self.get_unchecked(index);
ptr::copy_nonoverlapping(value, ptr, self.item_layout.size());
}
}
impl Drop for BlobVec {
fn drop(&mut self) {
self.clear();
let array_layout =
array_layout(&self.item_layout, self.capacity).expect("array layout should be valid");
if array_layout.size() > 0 {
unsafe {
std::alloc::dealloc(self.get_ptr().as_ptr(), array_layout);
std::alloc::dealloc(self.swap_scratch.as_ptr(), self.item_layout);
}
}
}
}
fn array_layout(layout: &Layout, n: usize) -> Option<Layout> {
let (array_layout, offset) = repeat_layout(layout, n)?;
debug_assert_eq!(layout.size(), offset);
Some(array_layout)
}
fn repeat_layout(layout: &Layout, n: usize) -> Option<(Layout, usize)> {
let padded_size = layout.size() + padding_needed_for(layout, layout.align());
let alloc_size = padded_size.checked_mul(n)?;
unsafe {
Some((
Layout::from_size_align_unchecked(alloc_size, layout.align()),
padded_size,
))
}
}
const fn padding_needed_for(layout: &Layout, align: usize) -> usize {
let len = layout.size();
let len_rounded_up = len.wrapping_add(align).wrapping_sub(1) & !align.wrapping_sub(1);
len_rounded_up.wrapping_sub(len)
}
#[derive(Debug, Clone)]
pub struct Column {
pub data: BlobVec
}
impl Column {
pub fn new<T: 'static>(capacity: usize) -> Self {
let layout = Layout::new::<T>();
let drop_fn = |ptr: *mut u8| unsafe {
ptr::drop_in_place(ptr as *mut T);
};
Self {
data: BlobVec::new(layout, drop_fn, capacity),
}
}
pub fn data(&self) -> BlobVec {
self.data.clone()
}
pub fn push<T: 'static>(&mut self, item: T) {
assert_eq!(TypeId::of::<T>(), TypeId::of::<T>(), "Type mismatch");
unsafe {
let index = self.data.push_uninit();
let ptr = self.data.get_unchecked(index);
ptr::write(ptr as *mut T, item);
}
}
pub fn get<T: 'static>(&self, index: usize) -> Option<&T> {
assert_eq!(TypeId::of::<T>(), TypeId::of::<T>(), "Type mismatch");
if index >= self.data.len() {
return None;
}
unsafe {
let ptr = self.data.get_unchecked(index);
Some(&*(ptr as *const T))
}
}
pub fn get_mut<T: 'static>(&mut self, index: usize) -> Option<&mut T> {
assert_eq!(TypeId::of::<T>(), TypeId::of::<T>(), "Type mismatch");
if index >= self.data.len() {
return None;
}
// Access the element at the given index
unsafe {
let ptr = self.data.get_unchecked(index);
// Convert the pointer to a mutable reference and return it
Some(&mut *(ptr as *mut T))
}
}
pub fn remove<T: 'static>(&mut self, index: usize) -> Option<T> {
assert_eq!(TypeId::of::<T>(), TypeId::of::<T>(), "Type mismatch");
if index >= self.data.len() {
return None;
}
unsafe {
let ptr = self.data.swap_remove_and_forget_unchecked(index);
Some(ptr::read(ptr as *const T))
}
}
fn swap(&mut self, index1: usize, index2: usize) {
assert!(index1 < self.data.len() && index2 < self.data.len(), "Index out of bounds");
unsafe {
let ptr1 = self.data.get_unchecked(index1);
let ptr2 = self.data.get_unchecked(index2);
let mut temp = MaybeUninit::<u8>::uninit();
// Swap the elements at index1 and index2
ptr::copy_nonoverlapping(ptr1, temp.as_mut_ptr(), self.data.item_layout.size());
ptr::copy_nonoverlapping(ptr2, ptr1, self.data.item_layout.size());
ptr::copy_nonoverlapping(temp.as_ptr(), ptr2, self.data.item_layout.size());
}
}
}
pub struct IterMut<'a, K, V> {
keys_iter: std::slice::IterMut<'a, K>,
values_iter: std::slice::IterMut<'a, V>,
}
impl<'a, K, V> Iterator for IterMut<'a, K, V> {
type Item = (&'a mut K, &'a mut V);
fn next(&mut self) -> Option<Self::Item> {
match (self.keys_iter.next(), self.values_iter.next()) {
(Some(key), Some(value)) => Some((key, value)),
_ => None,
}
}
}
#[derive(Debug, Clone)]
pub struct SparseSet {
sparse: Vec<Option<usize>>,
dense: Column,
len: usize
}
impl SparseSet {
pub fn new<T: 'static>(capacity: usize) -> Self {
Self {
sparse: Vec::with_capacity(capacity),
dense: Column::new::<T>(capacity),
len: 0
}
}
pub fn set<T: 'static>(&mut self, index: usize, element: T) {
if index >= self.sparse.len() {
self.sparse.resize_with(index + 1, || None);
}
if let Some(column_index) = self.sparse[index] {
// Explicitly drop the existing component before replacing it
unsafe {
let existing_ptr = self.dense.data.get_unchecked_mut(column_index) as *mut T;
ptr::drop_in_place(existing_ptr);
ptr::write(existing_ptr, element);
}
} else {
let column_index = unsafe { self.dense.data.push_uninit() };
unsafe {
self.dense.data.initialize_unchecked(column_index, &element as *const T as *mut u8);
}
self.sparse[index] = Some(column_index);
self.len += 1;
}
}
pub fn remove<T: 'static>(&mut self, index: usize) -> Option<T> {
if index >= self.sparse.len() || self.sparse[index] == None {
return None;
}
let column_index = self.sparse[index];
let element = unsafe {
self.dense.data.swap_remove_and_forget_unchecked(column_index.unwrap())
};
self.sparse[index] = None;
self.len -= 1;
Some(unsafe { ptr::read(element as *const T) })
}
pub fn get<T: 'static>(&self, index: usize) -> Option<&T> {
if index >= self.sparse.len() || self.sparse[index] == None {
return None;
}
self.dense.get::<T>(index)
}
pub fn get_mut<T: 'static>(&mut self, index: usize) -> Option<&mut T> {
if index >= self.sparse.len() || self.sparse[index] == None {
return None;
}
self.dense.get_mut::<T>(index)
}
}
#[derive(Debug, Clone)]
pub struct ComponentStorage {
index_map: HashMap<TypeId, usize>,
pub(crate) keys: Vec<TypeId>,
components: Vec<SparseSet>
}
impl ComponentStorage {
pub fn new() -> Self {
Self {
index_map: HashMap::new(),
keys: Vec::new(),
components: Vec::new()
}
}
pub fn keys(&self) -> &Vec<TypeId> {
&self.keys
}
pub fn contains_component(&self, type_id: &TypeId) -> bool {
self.keys.contains(type_id)
}
pub fn get<T: Component + 'static>(&self) -> Option<&SparseSet> {
self.components.get(*self.index_map.get(&T::type_id()).unwrap())
}
pub fn set<T: Component + 'static>(&mut self, sparse_set: SparseSet) {
let _ = self.components.get_mut(*self.index_map.get(&T::type_id()).unwrap());
}
pub fn register_component<T: Component + 'static>(&mut self, capacity: usize) {
//self.storage.insert(T::type_id(), SparseSet::new::<T>(capacity));
assert!(!self.keys.contains(&T::type_id()), "This component ({}) is already registered!", T::type_name());
self.keys.push(T::type_id());
self.index_map.insert(T::type_id(), self.keys.len()-1);
self.components.push(SparseSet::new::<T>(capacity));
}
pub fn get_component<T: Component + 'static>(&self, entity_id: usize) -> Option<&T> {
//self.storage.get(&T::type_id()).unwrap().get::<T>(*entity.id() as usize)
self.components.get(*self.index_map.get(&T::type_id()).unwrap()).unwrap().get::<T>(entity_id)
}
pub fn get_component_mut<T: Component + 'static>(&mut self, entity_id: usize) -> Option<&mut T> {
self.components.get_mut(*self.index_map.get(&T::type_id()).unwrap()).unwrap().get_mut::<T>(entity_id)
}
pub fn set_component<T: Component + 'static>(&mut self, entity_id: usize, component: T) {
let index = *self.index_map.get(&T::type_id()).unwrap();
let sparse_set = self.components.get_mut(index).unwrap();
// Check if a component already exists for this entity
if let Some(existing_component) = sparse_set.get_mut::<T>(entity_id) {
// Explicitly drop the existing component before overwriting it
std::mem::drop(existing_component);
}
// Set the new component
sparse_set.set(entity_id, component);
}
pub fn deregister_component<T: Component + 'static>(&mut self) {
let type_id = T::type_id();
if let Some(&index) = self.index_map.get(&type_id) {
// Before removing the SparseSet, ensure all elements are properly dropped
let sparse_set = self.components.get_mut(index).unwrap();
for i in 0..sparse_set.sparse.len() {
if sparse_set.sparse[i].is_some() {
sparse_set.remove::<T>(i);
}
}
self.components.remove(index);
self.index_map.remove(&type_id);
self.keys.retain(|&k| k != type_id);
}
}
pub fn remove_component<T: Component + 'static>(&mut self, entity_id: usize) {
if let Some(index) = self.index_map.get(&T::type_id()) {
let sparse_set = self.components.get_mut(*index).unwrap();
sparse_set.remove::<T>(entity_id);
}
}
pub(crate) fn get_dense_list_as_vec<T: Component + Clone + 'static>(&self) -> Option<Vec<T>> {
let mut resulting_vec: Vec<T> = Vec::new();
if let Some(sparse_set) = self.components.get(*self.index_map.get(&T::type_id()).unwrap()) {
for i in 0..sparse_set.dense.data.len() {
let item: T = sparse_set.dense.get::<T>(i)?.clone();
resulting_vec.push(item);
}
Some(resulting_vec)
} else {
None
}
}
pub fn iter_mut(&mut self) -> IterMut<'_, TypeId, SparseSet> {
IterMut {
keys_iter: self.keys.iter_mut(),
values_iter: self.components.iter_mut(),
}
}
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct ComponentSet {
set: HashSet<TypeId>
}
impl ComponentSet {
pub fn new() -> Self {
Self {
set: HashSet::new()
}
}
pub fn from_ids(ids: Vec<TypeId>) -> Self {
Self {
set: ids.into_iter().collect()
}
}
pub fn is_subset(&self, other: &ComponentSet) -> bool {
self.set.is_subset(&other.set)
}
}
impl Hash for ComponentSet {
fn hash<H: Hasher>(&self, state: &mut H) {
let mut types: Vec<TypeId> = self.set.iter().cloned().collect();
types.sort();
types.hash(state);
}
}
#[derive(Debug)]
pub struct Archetypes {
archetypes: HashMap<ComponentSet, Vec<u32>>
}
impl Archetypes {
pub fn new() -> Self {
Self {
archetypes: HashMap::new()
}
}
pub fn component_sets(&self) -> Vec<ComponentSet> {
self.archetypes.keys().cloned().collect()
}
pub fn create_archetype(&mut self, components: ComponentSet) {
self.archetypes.insert(components, Vec::new());
}
pub fn get_archetype(&self, components: &ComponentSet) -> Option<&Vec<u32>> {
self.archetypes.get(components)
}
pub fn get_archetype_mut(&mut self, components: &ComponentSet) -> Option<&mut Vec<u32>> {
self.archetypes.get_mut(components)
}
pub fn add_entity_to_archetype(&mut self, components: &ComponentSet, entity: u32) {
if let Some(archetype) = self.archetypes.get_mut(components) {
archetype.push(entity);
}
}
pub fn remove_entity_from_archetype(&mut self, components: &ComponentSet, entity: u32) {
if let Some(archetype) = self.archetypes.get_mut(components) {
archetype.retain(|&id| id != entity);
}
}
pub fn remove_archetype(&mut self, components: &ComponentSet) {
self.archetypes.remove(components);
}
pub fn contains_archetype(&self, components: &ComponentSet) -> bool {
self.archetypes.contains_key(components)
}
}

View file

@ -0,0 +1,209 @@
use std::any::TypeId;
use bit_set::BitSet;
use crate::{
Entity,
Component,
Transform2D,
Transform3D,
ComponentStorage,
SparseSet,
IdQueue,
Archetypes,
ComponentSet
};
use comet_log::*;
pub struct World {
dimension: String,
id_queue: IdQueue,
next_id: u32,
entities: Vec<Option<Entity>>,
components: ComponentStorage,
archetypes: Archetypes
}
impl World {
pub fn new(dimension: &str) -> Self {
let mut component_storage = ComponentStorage::new();
match dimension {
"2D" => component_storage.register_component::<Transform2D>(0),
"3D" => component_storage.register_component::<Transform3D>(0),
_ => {}
}
Self {
dimension: dimension.to_string(),
id_queue: IdQueue::new(),
next_id: 0,
entities: Vec::new(),
components: component_storage,
archetypes: Archetypes::new()
}
}
pub fn active_entities(&self) -> u32 {
self.entities.len() as u32 - self.id_queue.size()
}
fn get_next_id(&mut self) {
if self.id_queue.is_empty() {
self.next_id = self.entities.len() as u32;
return;
}
if self.next_id > self.id_queue.front().unwrap() || self.entities[self.next_id as usize] != None {
self.next_id = self.id_queue.dequeue().unwrap();
}
}
pub fn dimension(&self) -> &String {
&self.dimension
}
pub fn id_queue(&self) -> &IdQueue {
&self.id_queue
}
pub fn entities(&self) -> &Vec<Option<Entity>> {
&self.entities
}
pub fn components(&self) -> &ComponentStorage {
&self.components
}
pub fn components_mut(&mut self) -> &mut ComponentStorage {
&mut self.components
}
pub fn new_entity(&mut self) -> u32 {
let id = self.next_id;
if (self.next_id as usize) >= self.entities.len() {
self.entities.push(Some(Entity::new(self.next_id)));
match self.dimension.as_str() {
"2D" => self.add_component::<Transform2D>(self.next_id as usize, Transform2D::new()),
"3D" => self.add_component::<Transform3D>(self.next_id as usize, Transform3D::new()),
_ => {}
}
self.get_next_id();
return id;
}
self.entities[self.next_id as usize] = Some(Entity::new(self.next_id));
println!("{:?}", self.dimension);
match self.dimension.as_str() {
"2D" => self.add_component::<Transform2D>(self.next_id as usize, Transform2D::new()),
"3D" => self.add_component::<Transform3D>(self.next_id as usize, Transform3D::new()),
_ => {}
}
self.get_next_id();
id
}
pub fn get_entity(&self, entity_id: usize) -> &Entity {
assert_ne!(self.entities.get(entity_id), None, "There is no entity with this ID ({}) in the world!", entity_id);
self.entities.get(entity_id).unwrap().as_ref().unwrap()
}
pub fn get_entity_mut(&mut self, entity_id: usize) -> &mut Entity {
assert_ne!(self.entities.get(entity_id), None, "There is no entity with this ID ({}) in the world!", entity_id);
self.entities.get_mut(entity_id).unwrap().as_mut().unwrap()
//self.entities.get_mut(id).unwrap()
}
pub fn delete_entity(&mut self, entity_id: usize) {
self.entities[entity_id] = None;
//self.get_entity(id);
for (key, value) in self.components.iter_mut() {
value.remove::<u8>(entity_id);
}
self.id_queue.sorted_enqueue(entity_id as u32);
self.get_next_id();
self.remove_entity_from_archetype_subsets(entity_id as u32, self.get_component_set(entity_id));
info!(format!("Deleted entity! ID: {}", entity_id));
}
fn create_archetype(&mut self, components: ComponentSet) {
self.archetypes.create_archetype(components);
}
fn add_entity_to_archetype(&mut self, entity_id: u32, components: ComponentSet) {
self.archetypes.add_entity_to_archetype(&components, entity_id);
}
fn remove_entity_from_archetype(&mut self, entity_id: u32, components: ComponentSet) {
self.archetypes.remove_entity_from_archetype(&components, entity_id);
}
fn remove_entity_from_archetype_subsets(&mut self, entity_id: u32, components: ComponentSet) {
let component_sets = self.archetypes.component_sets();
let keys: Vec<ComponentSet> = component_sets.iter()
.enumerate()
.filter_map(|(i, &ref elem)| if elem.is_subset(&components) { Some(i) } else { None })
.collect::<Vec<usize>>()
.iter()
.map(|index| component_sets[*index].clone())
.collect::<Vec<ComponentSet>>();
for key in keys {
self.remove_entity_from_archetype(entity_id, key.clone());
if self.archetypes.get_archetype(&key).unwrap().len() == 0 {
self.archetypes.remove_archetype(&key);
}
}
}
fn get_component_set(&self, entity_id: usize) -> ComponentSet {
let components = self.entities.get(entity_id).unwrap().as_ref().unwrap().get_components().iter().collect::<Vec<usize>>();
let type_ids = components.iter().map(|index| self.components.keys[*index]).collect::<Vec<TypeId>>();
ComponentSet::from_ids(type_ids)
}
pub fn register_component<T: Component + 'static>(&mut self) {
self.components.register_component::<T>(self.entities.len());
info!(format!("Registered component: {}", T::type_name()));
}
pub fn deregister_component<T: Component + 'static>(&mut self) {
self.components.deregister_component::<T>();
info!(format!("Deregistered component: {}", T::type_name()));
}
pub fn add_component<T: Component + 'static>(&mut self, entity_id: usize, component: T) {
assert_ne!(self.entities.get(entity_id), None, "There is no entity with this ID ({}) in the world!", entity_id);
self.components.set_component(entity_id, component);
let component_index = self.components.keys.iter_mut().position(|x| *x == T::type_id()).unwrap();
self.get_entity_mut(entity_id).add_component(component_index);
if !self.archetypes.contains_archetype(&self.get_component_set(entity_id)) {
self.create_archetype(self.get_component_set(entity_id));
}
self.add_entity_to_archetype(entity_id as u32, self.get_component_set(entity_id));
info!(format!("Added component {} to entity {}", T::type_name(), entity_id));
debug!(format!("{:?}", self.archetypes));
}
pub fn remove_component<T: Component + 'static>(&mut self, entity_id: usize) {
self.components.remove_component::<T>(entity_id);
self.remove_entity_from_archetype_subsets(entity_id as u32, self.get_component_set(entity_id));
info!(format!("Removed component {} from entity {}", T::type_name(), entity_id));
}
pub fn get_component<T: Component + 'static>(&self, entity_id: usize) -> &T {
assert_ne!(self.entities.get(entity_id), None, "There is no entity with this ID ({}) in the world!", entity_id);
assert!(self.components.get_component::<T>(entity_id) != None, "There is no component {} bound to the entity {} in the world!", T::type_name(), entity_id);
self.components.get_component::<T>(entity_id).unwrap()
}
pub fn get_component_mut<T: Component + 'static>(&mut self, entity_id: usize) -> &mut T {
assert_ne!(self.entities.get(entity_id), None, "There is no entity with this ID ({}) in the world!", entity_id);
assert!(self.components.get_component::<T>(entity_id) != None, "There is no component {} bound to the entity {} in the world!", T::type_name(), entity_id);
self.components.get_component_mut::<T>(entity_id).unwrap()
}
pub fn get_entities_with(&self, components: ComponentSet) -> Vec<u32> {
assert!(self.archetypes.contains_archetype(&components), "The given components {:?} are not registered in the world!", components);
info!(format!("Querying entities with components: {:?}", components));
self.archetypes.get_archetype(&components).unwrap().clone()
}
}