From 4ada207b3bd756081784255b85850367525062da Mon Sep 17 00:00:00 2001 From: lisk77 Date: Fri, 29 Nov 2024 01:31:42 +0100 Subject: [PATCH] fix: forgot renaming component in render_scene_2d which of course lead to errors --- crates/comet_renderer/src/lib.rs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/crates/comet_renderer/src/lib.rs b/crates/comet_renderer/src/lib.rs index 53f6028..22fb4d4 100644 --- a/crates/comet_renderer/src/lib.rs +++ b/crates/comet_renderer/src/lib.rs @@ -16,7 +16,7 @@ use winit::{ }; use winit::dpi::Position; use comet_colors::LinearRgba; -use comet_ecs::{Component, ComponentSet, Render, Renderer2D as R2D, Transform2D, World}; +use comet_ecs::{Component, ComponentSet, Render, Render2D, Transform2D, World}; use comet_log::*; use comet_math; use comet_math::{Mat4, Point3, Vec2, Vec3}; @@ -556,12 +556,12 @@ impl<'a> Renderer2D<'a> { } pub fn render_scene_2d(&mut self, world: &World) { - let entities = world.get_entities_with(ComponentSet::from_ids(vec![R2D::type_id()])); + let entities = world.get_entities_with(ComponentSet::from_ids(vec![Render2D::type_id()])); let mut vertex_buffer: Vec = Vec::new(); let mut index_buffer: Vec = Vec::new(); for entity in entities { - let renderer_component = world.get_component::(entity as usize); + let renderer_component = world.get_component::(entity as usize); let transform_component = world.get_component::(entity as usize); if renderer_component.is_visible() {