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feat: Added shader loading and swapping as well as beginnings of out of the box noise generation and support for multiple render passes
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23 changed files with 1479 additions and 692 deletions
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@ -7,7 +7,7 @@ edition = "2021"
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comet_log = { path = "../comet_log" }
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chrono = "0.4.38"
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wgpu = { version = "22.0"}
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wgpu = { version = "22.0", features = ["spirv"] }
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anyhow = "1.0"
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tobj = { version = "3.2", default-features = false, features = ["async"]}
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bytemuck = { version = "1.16", features = [ "derive" ] }
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