feat: Added shader loading and swapping as well as beginnings of out of the box noise generation and support for multiple render passes

This commit is contained in:
lisk77 2024-12-17 01:36:34 +01:00
parent 4ada207b3b
commit 2736d97d03
23 changed files with 1479 additions and 692 deletions

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@ -6,4 +6,5 @@ edition = "2021"
[dependencies]
comet_log = { path = "../comet_log" }
num-traits = "0.2.19"
chrono = "0.4.0"
chrono = "0.4.0"
rand = "0.9.0-beta.1"